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production_update_3 [2019/02/01 01:05] – layout fix Carlos Pedraza | production_update_3 [2019/02/07 16:26] – updates with Ares Digital beta testing Carlos Pedraza | ||
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Peters laid out the milestones he believes he must meet in order to get //Axanar// into production as soon as possible, but he was unable to commit to a timeline to do so. | Peters laid out the milestones he believes he must meet in order to get //Axanar// into production as soon as possible, but he was unable to commit to a timeline to do so. | ||
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+ | <WRAP right round important 320px> | ||
+ | {{: | ||
+ | <fs medium> | ||
+ | <fs smaller>< | ||
+ | \\ | ||
+ | <wrap indent> | ||
+ | \\ | ||
+ | <wrap indent> | ||
+ | </ | ||
==== 1. Ares Digital Launch February 1? ==== | ==== 1. Ares Digital Launch February 1? ==== | ||
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- Two to three days in a rented soundstage in Los Angeles, where most of the featured cast live. | - Two to three days in a rented soundstage in Los Angeles, where most of the featured cast live. | ||
- One to two days at a rented soundstage in Atlanta (**not** Ares Studios) for shooting the rest of the cast. | - One to two days at a rented soundstage in Atlanta (**not** Ares Studios) for shooting the rest of the cast. | ||
- | - One more " | + | - One more " |
</ | </ | ||